One Game Idea A Day: Energy Saving Angel

On December 30, 2012, in OneGameIdeaADay, by Steffen Itterheim

Source: Wikimedia Commons

You’re an angel-like non-corporeal being assigned to a family’s home. Your sole job is to help the family save money by conserving energy.

The family members don’t know you’re there. You can’t interact with them. Whenever they waste energy by leaving devices or radiators turned on when they stopped or paused using them, it’s your job to turn them off. After leaving a device, it will slowly grow red depending on how much energy the device is consuming. For example leaving a hair dryer or dust blower on consumes a lot more energy than a light bulb or computer does.

You can also leave notes around the house which the family members will assume were written by other family members. With notes you can try educating family members about the value of conserving energy and giving tips on how to do so. You can also influence the family to buy the items with the better energy rating.

For example instead of leaving the computer on when walking away, instruct them to turn at least the monitor off. When the family members learned how to do that, you can teach them how to put the computer in standby. You might also want to teach them how to program the central heating or air conditioner, so it turns itself off and back on an hour before the family returns. Whenever something good happens, you can ever so gently reward the family members.

Source: Bureau of Ocean Energy Management, Regulation and Enforcement

Your only highscore is the amount of money conserved over a single year. After each year, you can decide to stay with that family or “level up” to a new family – more family members, more difficult social situations, less awareness about wasting energy – but also a greater potential for conserving energy.

The player also learns valuable, proven techniques to conserve energy for their own home while realizing the relative differences of how much energy various devices consume, and where it matters most to conserve energy.


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CC0To the extent possible under law, Steffen Itterheim has waived all copyright and related or neighboring rights to all “One Game Idea A Day” articles and the ideas expressed within. This work is published from: Germany.

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