About losing ownership and investing in yourself

On November 11, 2009, in Good Advice, by Steffen Itterheim

Gamasutra has posted an incredibly insightful and interesting interview with Randy Smith and David Kalina, the creators of the iPhone game Spider. They give a lot of good reason why it’s so compelling to work in the indie space and on the iPhone specifically. I could relate to basically all of it, and was fascinated. Highly recommended read!

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